random polygon tessellation, test 1 (twisted)
Originally uploaded by Ori-gomi.
a test piece from a new working theory of pleating.
polygons are defined by the same methodology used to make Voronoi tessellations; borders are then used as a reference crease along with the central point of the polygon to create the appropriate “fold flat” crease pattern. in this case, you can see the original 1/2 pleat creasings, which were further divided into 1/4 width pleats.
This was a test using random polygons; other methods of more usefulness (applications for use with regular polygonal shapes) are in development.
much fruit on this tree, I think. I hope I am able to refine my ideas enough to make them usable.
if you find this idea interesting at all, please drop me a line at origomi [ at ] mac.com. I’d be happy to talk to you about it.
the untwisted version, below.